Cesium随笔:鹰眼功能
作者:互联网
0.前言
leaf2vue.png
本文记录一下Cesium引擎鹰眼功能的实现过程,项目采用vue框架(修改自cesiumlab的开源项目),小地图采用leaflet。阅读本文需要Cesium和Vue相关知识。
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1.基本思路
鹰眼的基本需求是:在三维地图中镶嵌一个迷你二维地图,在迷你地图中绘制三维地图中用户的可视域、鼠标的位置等,并且随着三维地图画面的更新二维地图也跟着实时变化。
首先是二三维地图的实时联动问题,通过监听Cesium的postRender或者鼠标移动事件,将数据变化实时更新到二维地图即可。
然后是二维地图的选择,需求只需要绘制简单的几何图形,因此这里选择简单好用的leaflet地图。
最后是二维地图绘制逻辑,经过试验,笔者采用二维地图实时聚焦在三维地图鼠标坐标的方式,并且在二维地图中绘制出三维摄像头的可见范围,二维地图的缩放级别随着三维摄像机的离地高度改变。
2.leaflet2vue
项目使用leaflet2vue。
组件安装:
npm install vue2-leaflet leaflet --save
在小地图组件中使用leaflet:
<template>
<div class="vue-leaflet">
<l-map style="position: absolute; top: 110px; right: 10px; padding: 0px; width: 250px; height: 250px" :zoom="zoom"
:center="center">
<l-tile-layer :url="url" :attribution="attribution"></l-tile-layer>
<l-marker :lat-lng="marker">
<l-popup :content="text"></l-popup>
</l-marker>
<l-polygon :lat-lngs="viewRect" :color="viewRectColor">
</l-polygon>
</l-map>
</div>
</template>
<script>
import {
LMap,
LTileLayer,
LMarker,
LPopup,
LPolygon
} from 'vue2-leaflet'
export default {
name: 'leafletMini',
components: {
LMap,
LTileLayer,
LMarker,
LPopup,
LPolygon
},
data() {
return {
url: 'http://{s}.tile.osm.org/{z}/{x}/{y}.png',
attribution: '© <a href="http://osm.org/copyright">OpenStreetMap</a> contributors',
text: '光标的位置',
viewRectColor: 'orange'
}
},
props: ['center', 'marker', 'zoom', 'viewRect']
}
</script>
在本例中几乎不需要对leaflet进行任何编程,只需要把地图中心、大头针、视域多边形的数据绑定给相应的组件即实现了leaflet负责的功能。
3.Cesium与leaflet联动
在Cesium窗口中添加小地图组件
<template>
<div style="width: 100%; height: 100%">
<div style="position: relative; width: 100%; height: 100%" ref="coreViewer">
<div ref="viewer" style="width: 100%; height: 100%" id="viewer"></div>
<leafletMini :center="minimapCenter" :marker="minimapCrusor" :zoom="minimapZoom" :viewRect="minimapViewRect"/>
</div>
</div>
</template>
<script>
import bindMinimap from '../scripts/eagleEye';
import leafletMini from '../components/leafletMini.vue';
import {
LMap,
LTileLayer,
LMarker,
LPopup
} from 'vue2-leaflet'
export default {
name: "CesiumView",
components: {
'leafletMini': leafletMini
},
mounted() {
this.$nextTick(() => {
const viewer = initViewer(this.$refs.viewer);
this.freezedViewer = Object.freeze({viewer});
var that = this;
document.addEventListener(Cesium.Fullscreen.changeEventName, () => {
that.isFullscreen = Cesium.Fullscreen.fullscreen;
});
});
},
data() {
return {
freezedViewer: undefined,
minimapCenter: undefined,
minimapZoom: 2,
minimapCrusor: L.latLng(0.0, 0.0),
minimapViewRect:[]
};
},
methods: {
bindEagleEyeOnMinimap(){
let h=parseInt(window.getComputedStyle(this.$refs.coreViewer).height);
let w=parseInt(window.getComputedStyle(this.$refs.coreViewer).width);
bindMinimap(this.freezedViewer && this.freezedViewer.viewer,(x,y,zoom,viewRectCoords)=>{
this.minimapCenter=L.latLng(y, x);
this.minimapZoom=zoom;
this.minimapCrusor=L.latLng(y, x);
this.minimapViewRect=viewRectCoords;
},w,h);
}
}
};
</script>
实现联动的代码:eagleEye.js
import Cesium from 'Cesium';
//启动鹰眼功能
function bindMinimap(cesiumViewer, funcWithCursorPos,windowWidth,windowHeight) {
var handler = new Cesium.ScreenSpaceEventHandler(cesiumViewer.scene.canvas);
handler.setInputAction(function(movement) {
let dynamicPosition = undefined;
let ray = cesiumViewer.camera.getPickRay(movement.endPosition);
dynamicPosition = cesiumViewer.scene.globe.pick(ray, cesiumViewer.scene);
let corners=getViewRect(cesiumViewer,cesiumViewer.scene.camera,windowWidth,windowHeight);
if (Cesium.defined(dynamicPosition)) {
funcWithCursorPos(Cesium.Math.toDegrees(Cesium.Cartographic.fromCartesian(dynamicPosition).longitude),
Cesium.Math.toDegrees(Cesium.Cartographic.fromCartesian(dynamicPosition).latitude),
getZoomLevel(cesiumViewer.scene.camera),
corners
);
}
}, Cesium.ScreenSpaceEventType.MOUSE_MOVE);
}
//计算相机视域
function getViewRect(cesiumViewer,camera,windowWidth,windowHeight){
let cornerPos = undefined;
let ray=undefined;
let positions=[];
ray = cesiumViewer.camera.getPickRay(new Cesium.Cartesian2(0,0));
cornerPos = cesiumViewer.scene.globe.pick(ray, cesiumViewer.scene);
if (!Cesium.defined(cornerPos)){
return [];
}
positions.push([Cesium.Math.toDegrees(Cesium.Cartographic.fromCartesian(cornerPos).latitude),
Cesium.Math.toDegrees(Cesium.Cartographic.fromCartesian(cornerPos).longitude)]);
ray = cesiumViewer.camera.getPickRay(new Cesium.Cartesian2(0,windowHeight));
cornerPos = cesiumViewer.scene.globe.pick(ray, cesiumViewer.scene);
if (!Cesium.defined(cornerPos)){
return [];
}
positions.push([Cesium.Math.toDegrees(Cesium.Cartographic.fromCartesian(cornerPos).latitude),
Cesium.Math.toDegrees(Cesium.Cartographic.fromCartesian(cornerPos).longitude)]);
ray = cesiumViewer.camera.getPickRay(new Cesium.Cartesian2(windowWidth,windowHeight));
cornerPos = cesiumViewer.scene.globe.pick(ray, cesiumViewer.scene);
if (!Cesium.defined(cornerPos)){
return [];
}
positions.push([Cesium.Math.toDegrees(Cesium.Cartographic.fromCartesian(cornerPos).latitude),
Cesium.Math.toDegrees(Cesium.Cartographic.fromCartesian(cornerPos).longitude)]);
ray = cesiumViewer.camera.getPickRay(new Cesium.Cartesian2(windowWidth,0));
cornerPos = cesiumViewer.scene.globe.pick(ray, cesiumViewer.scene);
if (!Cesium.defined(cornerPos)){
return [];
}
positions.push([Cesium.Math.toDegrees(Cesium.Cartographic.fromCartesian(cornerPos).latitude),
Cesium.Math.toDegrees(Cesium.Cartographic.fromCartesian(cornerPos).longitude)]);
return positions
}
//计算地图缩放等级
function getZoomLevel(camera) {
let h = camera.positionCartographic.height;
if (h <= 100) { //0.01
return 19;
} else if (h <= 300) { //0.02
return 18;
} else if (h <= 660) { //0.05
return 17;
} else if (h <= 1300) { //0.1
return 16;
} else if (h <= 2600) { //0.2
return 15;
} else if (h <= 6400) { //0.5
return 14;
} else if (h <= 13200) { //1
return 13;
} else if (h <= 26000) { //2
return 12;
} else if (h <= 67985) { //5
return 11;
} else if (h <= 139780) { //10
return 10;
} else if (h <= 250600) { //20
return 9;
} else if (h <= 380000) { //30
return 8;
} else if (h <= 640000) { //50
return 7;
} else if (h <= 1280000) { //100
return 6;
} else if (h <= 2600000) { //200
return 5;
} else if (h <= 6100000) { //500
return 4;
} else if (h <= 11900000) { //1000
return 3;
} else {
return 2;
}
}
export default bindMinimap;
4.总结
Vue绑定数据很方便,通过Props就能把Cesium主窗口的数据绑定给miniMap子窗口,不需要写多余的代码。包括小地图的中心位置、鼠标坐标、视域范围都是这样同步过来的,且感受不到任何延迟。
具体绑定过程:
1.在Cesium组件声明小地图数据
image.png
2.在小地图组件中声明Props
image.png
3.在Cesium窗口中向Minimap绑定Props和自己的data
image.png
4.在miniMap组件把数据绑定到leaflet
image.png
经过一番折腾,在Cesium窗口中改变绑定的这些data,leaflet小地图就能实时变化了。
本文转自 https://www.jianshu.com/p/e6f3d171a2d1,如有侵权,请联系删除。
标签:cornerPos,地图,scene,鹰眼,leaflet,Cesium,随笔,cesiumViewer 来源: https://www.cnblogs.com/hustshu/p/15627486.html