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unity 常用宏定义

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属性方法
UNITY_EDITOR#define directive for calling Unity Editor scripts from your game code.
UNITY_EDITOR_WIN#define directive for Editor code on Windows.
UNITY_EDITOR_OSX#define directive for Editor code on Mac OS X.
UNITY_STANDALONE#define directive for compiling/executing code for any standalone platform (Mac OS X, Windows or Linux).
UNITY_STANDALONE_WIN#define directive for compiling/executing code specifically for Windows standalone applications.
UNITY_STANDALONE_OSX#define directive for compiling/executing code specifically for Mac OS X (including Universal, PPC and Intel architectures).
UNITY_STANDALONE_LINUX#define directive for compiling/executing code specifically for Linux standalone applications.
UNITY_ANDROID#define directive for the Android platform.
UNITY_IOS#define directive for compiling/executing code for the iOS platform.
UNITY_IPHONEDeprecated. Use UNITY_IOS instead.
UNITY_WEBGL#define directive for WebGL.

官方链接:Unity - Manual: #define directives

标签:常用,code,定义,directive,UNITY,executing,unity,compiling,define
来源: https://blog.csdn.net/ak4100/article/details/121105949