如何从C#中的3×3同构矩阵获取旋转,平移,剪切
作者:互联网
我计算了3×3单应性矩阵,需要旋转,平移,剪切和缩放以将它们用作Windows8媒体元素属性中的参数.
解决方法:
查看https://math.stackexchange.com/questions/78137/decomposition-of-a-nonsquare-affine-matrix
def getComponents(normalised_homography):
'''((translationx, translationy), rotation, (scalex, scaley), shear)'''
a = normalised_homography[0,0]
b = normalised_homography[0,1]
c = normalised_homography[0,2]
d = normalised_homography[1,0]
e = normalised_homography[1,1]
f = normalised_homography[1,2]
p = math.sqrt(a*a + b*b)
r = (a*e - b*d)/(p)
q = (a*d+b*e)/(a*e - b*d)
translation = (c,f)
scale = (p,r)
shear = q
theta = math.atan2(b,a)
return (translation, theta, scale, shear)
标签:homography,windows-8,transformation,c 来源: https://codeday.me/bug/20191031/1973392.html